World Usability Day Design Challenge
Gold
$1,250
Silver
$1,000
Bronze
$750
Gold
$1,250
Silver
$1,000
Bronze
$750
Design Challenge 2022: User-Soaked Design
Congratulations to the winners!
Gold
Curiously by Carolina Ali Fojaco, Boston College
Silver
Israel Railways app by Nitzvan Avitov, UXPERT
Bronze
Cognitive-based design to influence structured financial planning and money management of youth by Duy Linh Tran, Goldsmiths University of London
The WUI DC is in collaboration with the HCI International (HCII) conference, which sponsors three awards (Gold $1250, Silver $1000, and Bronze $750). The Gold, Silver, and Bronze recipients of the WUI DC Awards winners will be cordially invited, with complimentary registration, to present their innovative, impactful design work in a special session during the 2023 HCI International Conference. Award Winners and Honourable Mentions will be recorded here, along with previous winners and mentions from 2020 and 2021 (see below).
The judges for 2022 are:
Gilbert Cockton (Jury Chair, UK): Emeritus Professor of Design (Northumbria University) and Computer Science (University of Sunderland).
Bill Albert (USA): Global Head of UX at Mach49.
Ahmad AlHuwwari (Jordan): UX/UI Manager at Orange.
Romi Dey (India): Lead Product Designer with Lowe’s.
Hussein Gaber (Egypt): Head of product design and UX Consultant at Tremoloo.
Sharon McDonald (UK): Senior User Researcher, Government Digital Service (gov.uk)
Stavroula Ntoa (Greece): postdoctoral researcher at the Human-Computer Interaction (HCI) Laboratory of the Institute of Computer Science of the Foundation for Research and Technology – Hellas (ICS-FORTH), in Crete.
Eunice Sari (Indonesia/Australia): CEO and Co-Founder of UX Indonesia, the first insight-driven UX Research, Training, and Consulting Company based in Indonesia since 2002, and co-founder of Customer Experience Insight Pty Ltd (Australia).
Brian K Smith (USA): Associate Dean of Research in the School of Education and Human Development at Boston College, formerly Dean at Rhode Island School of Design and Drexel University (Computer Science).
The judging criteria will be applied to the information provided in each entry. They are:
Criteria will be evidenced by a submitted report of up to 10,000 words (excluding tables and figures) with links to video or other internet content as appropriate. We expect to see the following when assessing submissions:
Quality of Contextual/User Research
What research was carried out and when in relation to the overall development process? Why was it carried out? What methodology was followed? How was this appropriate given available resources and project goals? What were the key discoveries and insights?
Quality of Evaluation of UX and Usage Outcomes
What evaluation was carried out and when in relation to the overall development process? Why was it carried out? What methodology was followed? How was this appropriate given available resources and project goals? What were the key discoveries and insights?
A process diagram for the project can be used to indicate when research and evaluation were carried out.
Explicit connections between user-focused work and design decisions
What were the implications of research discoveries and insights and evaluation results for the envisaged/current design? How did (re)design decisions relate to these discoveries, insights, and results? What were these decisions?
Appropriate design representations (e.g., wireframes, workflows, conceptual models) can provide necessary detail on (re)design decisions.
Quality of evidence for connections between user-focused work, design decisions, and outcomes.
We do not expect all connections to be explicit, insights or results. For implicit connections, various forms of creative leap are expected and legitimate, but they must be argued to depend on discoveries, insights, and results. For explicit connections, we expect to see clear rationales for how discoveries, insights, and evaluation results directed (re)design decisions.
Winning entries will not be merely user-focused or user-centered but user-soaked, because they are saturated with transformative understandings of who is using a digital artefact, how and why they are using it, and how they benefit.
Results Announced: November 10, 2022 World Usability Day
By Designer: Omar Awaideh
By Design Team: Laleh Amany and Maryam Ladoni
By Designer: Vamshi Krishna Beeravelly
By Design Team: Kailash Manjhi, Adaikalaraj M, Subhankar Paul, Tanaya Bose, Tulika Saikia, Rashmi Rajan, Shravan Tiwari and Anindya Bhanja Chowdhury
By Designer: Sumesh Dugar
2020 Second Prize
2020 Third Prize
By Team TAPP: Hannah Landau, Virginia Pollock, Sadhana Ramaseshadri, and Nell Steinmetz from University of Michigan, USA
By Team BackHome Diesel from Canada
Arshia Gharai, Hanfang Cao, Hariharan Srinivasan, Mackenzie Frew, Parsa Berenjimonfared, and Ryan Wong
By SUX from Portugal
(Syndicate for User Experience)
By Chandler Hall from USA
By Webbies from India
Abhishek Mitra, Biswajit Adhikary, Madhav P. Mansuriya, Shweta Nandi, Sonit Paul and Sumesh Dugar
Judged by an expert review committee and based on scores 1-5 in each of the following categories:
Originality
Visual / Interaction Design
Impact / Awe or Inspiration
Effectiveness
Research
Detail, Degree of Difficulty