World Usability Day 2020 - Human Centered A.I.

November 12, 2020

World Usability Day 2020 - Human Centered A.I.

Los Angeles, California
United States

November 12, 2020
17:00 - 19:00
How to Attend
laptop with video conference icon

World Usability Day 2020 - Human Centered A.I.

We seek to explore design systems highly automated and allow a great degree of user control.
#UX #UI #AI #Design #UXPALA

Over the last two decades computers have advanced human’s abilities to perform our work, ensure our safety, and even lightened our workload. Interest in AI’s capabilities to expand human performance even further continues to increase. However, there is an accompanying fear that humans will lose control of the technology they create.


CHRISTOPHER NOESSEL – Senior Designer at IBM Focusing on Interaction With AI

Robot Keg’gers and Roomba Spies – Or, How Do We Know Our Agents are Really Ours?

If you order a product through Amazon Alexa without specifying a brand, it will pick one for you, and that one will be favorable to Amazon. I guess this might come as a surprise if you’re not used to thinking about agents, but in publishing Designing Agentive Technology: AI That Works for People (Rosenfeld, 2017), I’ve thought about them a lot, and it comes as absolutely no surprise to me. In fact, it’s going to get worse. Or at least more complicated. Let me explain.

We are asking AI products and services to do more and more things for us every day. And of course, you can trust them. Or can you? Join Chris Noessel as he shares five new problems and four speculative solutions to this new twist on an old economic principle.

In this talk Chris will tell you:
• What it looked like then
• How it’s going to change, and
• What it will mean for us in the future.


Assume Less, Play More. The case for Open Play as Design Practice for Human Computer Interaction

We have drifted our design practices too far into logic, rigid rules, and clear cut definitions of good/bad, and so on and we lost the play that came with the initial computer revolution. Humans primarily learn new behaviors and culture by playing and foraging.

Our design processes and our computers should feel much more like play flow and dancing than mechanical processes.

In this talk Russell will show why this is more important than ever as the stakes get higher and the computations get more complex.


[EN] English (English)